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What is WildM? ​

WildM is a multiplayer and roleplay platform for Tom Clancy's Ghost Recon Wildlands on PC, built on the same idea as FiveM for GTA V: community-run servers, server-side resources downloaded on connect, and a client that is loaded into an unmodified copy of the game.

WFX.re is the services side — the equivalent of Cfx.re:

WFX.re / WildMPlays the role ofWhat it does
WFX.re accountCfx.re accountOne account used by the launcher and the Portal. Linked to the launcher through the browser, so the launcher never sees your password.
WFX.re master serverCfx.re server listLists the servers that announce themselves with a valid server key, plus live player counts (/servers, /stats).
WFX.re Portal (/portal)Cfx.re KeymasterWhere server owners register servers, get their sv_key, and set the public name, description, tags, icon and banner.
WildM launcherFiveM applicationBoot checks, account linking, server browser, resource download, game launch with the client, loading screen.
WildM clientFiveM clientA ScriptHook framework (dinput8.dll) plus plugins, loaded into GRW.exe from the launcher's folder. The wildm_net plugin talks to the game server.
WildM game serverFXServerA Node.js server: HTTP for server info and resources, TCP for player sync, heartbeat to the master.

How a session works, in short ​

  1. The launcher checks your setup (game found, Ubisoft Connect / Steam running, no anti-cheat in the game folder, client up to date, WFX.re account).
  2. You choose a server in the browser, or type > ip:port in the search box for a direct connection.
  3. The launcher asks the server for /info, downloads its resources into a local cache (with speed and ETA), and shows the server's loading screen if it ships one.
  4. The game is started by its own platform (uplay:// or steam://), and the injector loads the WildM client into GRW.exe as soon as it appears.
  5. In game, the client writes its progress to wildm_status.json; the launcher follows it until you are in the world and connected to the game server.

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WildM is an independent community project. It is not affiliated with or endorsed by Ubisoft. Ghost Recon Wildlands is a trademark of Ubisoft Entertainment.