Theme
Havok diagnostics
For debugging the mapping rather than for mods.
| Export | Summary |
|---|---|
ShHavokWorld | — |
ShGetBodyId | — |
ShFindPhysicsEntities | Enumerates only entities backed by a mapped Havok rigid body, within radius metres of the player, nearest first not guaranteed. |
ShHavokScan | See ShFindPhysicsEntities. |
ShHavokWorld
c
SH_API uint64_t ShHavokWorld(void);No doc comment in the header.
scripthook.h, line 1982
ShGetBodyId
c
SH_API uint32_t ShGetBodyId(uint64_t entity);No doc comment in the header.
scripthook.h, line 1983
ShFindPhysicsEntities
c
SH_API int ShFindPhysicsEntities(float radius, ShEntity *out, int max);Enumerates only entities backed by a mapped Havok rigid body, within radius metres of the player, nearest first not guaranteed. Returns the count written.
scripthook.h, line 1987
ShHavokScan
c
SH_API int ShHavokScan(int *bodies, int *owners, int *mapped);Documented together with ShFindPhysicsEntities just above.
scripthook.h, line 1988